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PlayBound
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PlayBound Connect

Click Join Game. Land in the same game.

Most home internet cannot accept inbound game traffic. Connect hosts the room on a public server. Every player connects out. No port forwarding, no "host migration," no hoping someone's NAT cooperates.

Some games never had a server to host. They look for friends on the local network and stop there. For those, Connect puts your whole party on one shared network instead, so a LAN session works from four different houses.

Get the launcher Open Friends

Party hosted rooms

Start a party, pick a supported game, hit Join Game. Connect starts the dedicated server and drops everyone in.

Virtual LAN

For LAN-only games. Your party shares one private network, and the game's own discovery finds everyone on it.

Public servers

Browse live community servers for dozens of titles — the same catalog, a different path than a private party room.

Official games

We coordinate the party. Their network stays theirs. Presence, ready-up, and launch — not a PlayBound relay.

Games we host for parties

These titles get a PlayBound dedicated room when your party clicks Join Game. A couple still need an in-game join step — Hedgewars takes the address from its own menu. Everyone else is launched straight into the room.

  • Deus Ex: HX Co-op
  • TES3MP
  • OpenRA
  • OpenTTD
  • Luanti
  • Mindustry
  • Medal of Honor: Allied Assault / OpenMOHAA
  • Hurry Curry!
  • YSoccer
  • Hedgewars
  • Warzone 2100
  • Freeciv
  • BZFlag
  • Teeworlds
  • Hypersomnia
  • SuperTuxKart
  • Xonotic
  • OpenArena
  • TripleA
  • 0 A.D.
  • BombSquad
  • AssaultCube
  • Wolfenstein: Enemy Territory
  • Team Fortress 2
  • Counter-Strike 2
  • Unvanquished
  • The Battle for Wesnoth
  • Veloren
  • Freedoom
  • Space Station 14
  • FlightGear
  • OpenHV
  • Earth 2140 Trilogy (OpenE2140)
  • Re-Volt (RVGL)

Games that play over a virtual LAN

These games have no server to host and no address to type. They find friends by looking around the local network, which normally means everyone has to be in the same building. Connect gives your party a private network of its own, so "the same building" can be four different houses.

Battlefield 1942: World War II Anthology

Click Join Game in your party, then in the game:

  1. 1.Host: create a LAN game
  2. 2.Friends: find the match in Battlefield 1942's LAN browser

ANEURISM IV

Click Join Game in your party, then in the game:

  1. 1.Host: start a LAN game in ANEURISM IV
  2. 2.Friends: join the host from the LAN menu

Stardew Valley

Click Join Game in your party, then in the game:

  1. 1.Host: load a co-op farm
  2. 2.Friends: join the farm from the Co-op menu

Starbound

Click Join Game in your party, then in the game:

  1. 1.Host: start a multiplayer world
  2. 2.Friends: connect to the host's PlayBound network address in Join Game

Necesse

Click Join Game in your party, then in the game:

  1. 1.Host: open a world to LAN
  2. 2.Friends: join the world from the LAN list

Don't Starve Together

Click Join Game in your party, then in the game:

  1. 1.Host: start a LAN world
  2. 2.Friends: find and join the world in the LAN server list

Factorio

Click Join Game in your party, then in the game:

  1. 1.Host: host a LAN game
  2. 2.Friends: find it under Browse LAN Games

Terraria

Click Join Game in your party, then in the game:

  1. 1.Host: Multiplayer → Host & Play
  2. 2.Friends: Multiplayer → Join via IP, using the host's PlayBound network address

Vintage Story

Click Join Game in your party, then in the game:

  1. 1.Host: open the world to LAN
  2. 2.Friends: join the world from the LAN list or use the host's PlayBound network address

Counter-Strike: Source

Click Join Game in your party, then in the game:

  1. 1.Host: create a LAN server in-game
  2. 2.Friends: find it in the LAN server browser or connect to the host's PlayBound network address

Unturned

Click Join Game in your party, then in the game:

  1. 1.Host: start a LAN server
  2. 2.Friends: find it in Unturned's LAN server list

HoloCure - Save the Fans!

Click Join Game in your party, then in the game:

  1. 1.Play → Multiplayer
  2. 2.Use saved network adapter
  3. 3.Host LAN Session (leader) or Join LAN Session (everyone else)
  4. 4.If the controller stops navigating menus, use mouse/keyboard for lobby and level-ups
  5. 5.Stagger weapon upgrades when possible — simultaneous picks can still be unstable

OpenTS

Click Join Game in your party, then in the game:

  1. 1.Party members share the PlayBound virtual network overlay
  2. 2.Host: Select Network → New to host the match
  3. 3.Friends: Select Network to find the host in the local lobby list

Beyond All Reason

Click Join Game in your party, then in the game:

  1. 1.Host: Multiplayer → Host Custom Battle
  2. 2.Friends: Multiplayer → Custom Battles → Join host's room
  3. 3.Ready Up → Start Game

Zero-K

Click Join Game in your party, then in the game:

  1. 1.Host: Multiplayer → Host Custom Room
  2. 2.Friends: Multiplayer → Custom Battles → Join host's room
  3. 3.Ready Up → Start Game

OpenTyrian 2000

Click Join Game in your party, then in the game:

  1. 1.Host: Click Join Game to launch as Player 1
  2. 2.Friends: Click Join Game to connect as Player 2
  3. 3.Local / Couch: Main Menu → Two Player Arcade Mode (Controller / Phone Controller)

Sonic Robo Blast 2

Click Join Game in your party, then in the game:

  1. 1.Host: Multiplayer → Host Network Game (Co-op, Match, Race, or CTF)
  2. 2.Friends: Multiplayer → Join Network Game (or +connect directly)

Shadow Warrior (JFSW)

Click Join Game in your party, then in the game:

  1. 1.Host: WangBang Multiplayer → Host Net Game
  2. 2.Friends: Join Net Game via Virtual LAN

YORG

Click Join Game in your party, then in the game:

  1. 1.Local / Couch: Main Menu → Split-Screen
  2. 2.Plug in 2–4 Gamepads or use Phone Controllers

TORCS

Click Join Game in your party, then in the game:

  1. 1.Local / Couch: Race → Split-Screen Race
  2. 2.Configure Player 1 and Player 2 Controls

Stunt Rally

Click Join Game in your party, then in the game:

  1. 1.Local / Couch: Single Race / Championship → Split-Screen (2–4 Players)
  2. 2.Configure gamepads for each player

Heroes of Might and Magic III: Complete

Click Join Game in your party, then in the game:

  1. 1.Open HD_Launcher and choose HD+ Online Lobby for public community rooms
  2. 2.For a private Connect party, the leader creates a TCP/IP/LAN game and everyone else joins it from the multiplayer menu

Ground Control Anthology

Click Join Game in your party, then in the game:

  1. 1.Leader: Multiplayer → Local Area Network → Create Game
  2. 2.Everyone else: Multiplayer → Local Area Network, refresh the list, then join the leader

Ground Control 2: Operation Exodus

Click Join Game in your party, then in the game:

  1. 1.Use Online for GC2 Essentials' OpenSpy community rooms
  2. 2.For a private Connect party, the leader hosts from Local Area Network and everyone else joins from the LAN list

Stronghold Crusader HD

Click Join Game in your party, then in the game:

  1. 1.Make sure every player is using the same base game or UCP3 preset
  2. 2.Leader: Multiplayer → Host and create the skirmish
  3. 3.Everyone else: Multiplayer → Local Network and join the leader

S.T.A.L.K.E.R.: Shadow of Chornobyl

Click Join Game in your party, then in the game:

  1. 1.Leader: Multiplayer → Local Network → Create
  2. 2.Everyone else: open Local Network and join the leader's server

S.T.A.L.K.E.R.: Call of Pripyat

Click Join Game in your party, then in the game:

  1. 1.Leader: Multiplayer → Local Network → Create
  2. 2.Everyone else: open Local Network and join the leader's server

Star Wars: Galactic Battlegrounds Saga

Click Join Game in your party, then in the game:

  1. 1.Leader: Multiplayer → Internet TCP/IP Connection For DirectPlay → Create Game
  2. 2.Everyone else: Multiplayer → Internet TCP/IP Connection For DirectPlay, enter the leader's virtual IP, and click Show Games

SRB2Kart

Click Join Game in your party, then in the game:

  1. 1.Host: Multiplayer → Host Network Game (Race or Battle)
  2. 2.Friends: Multiplayer → Join Network Game (or +connect directly)

FlatOut 2

Click Join Game in your party, then in the game:

  1. 1.Create a PlayBound Connect party first so everyone shares a LAN segment
  2. 2.Leader: Multiplayer → create / host a LAN game
  3. 3.Everyone else: Multiplayer → join the LAN session (refresh if needed)

Cry of Fear

Click Join Game in your party, then in the game:

  1. 1.Main menu → Co-op
  2. 2.Leader: Create a game and pick the co-op campaign
  3. 3.Everyone else: the server browser's LAN tab lists the leader's game

Exult

The launcher sets the network up and points the game at it. The steps above are the part that happens inside the game, where we cannot click for you.

Browse live public servers · Looking to party

How the launcher fits in

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