The teams behind the games
Almost everything in the catalog is built by volunteers who have kept a project alive for a decade or more without charging anyone a penny. Here they are.
- A
Anuke
One developer. One factory. Endless waves.
1 game · since 2017
- B
Beyond All Reason Team
Total war at total scale.
1 game · since 2019
- E
Endless Sky Contributors
A galaxy, written and drawn by volunteers.
1 game · since 2014
- H
Hedgewars Project
Serious engineering. Unserious hedgehogs.
1 game · since 2006
- I
Indie Web
Browser and indie games on the open web.
2 games · since 2026
- L
Luanti Team
The open voxel game platform.
1 game · since 2010
- N
Naev DevTeam
Charting a 2D galaxy, release by release.
1 game · since 2004
- O
OpenRA Team
Reimagining classic RTS games for the modern era.
1 game · since 2007
- O
OpenTTD Team
Twenty years of trains running on time.
1 game · since 2004
- S
Shattered Pixel
Roguelike design, sharpened to a point.
1 game · since 2014
- S
SuperTux Team
Platforming with a penguin since 2003.
1 game · since 2003
- S
SuperTuxKart Team
Karts, chaos, and open-source mascots.
1 game · since 2006
- T
Team Xonotic
Keepers of the arena shooter flame.
1 game · since 2010
- T
The Wesnoth Project
Two decades of open-source fantasy strategy.
1 game · since 2003
- U
Unvanquished Development
Asymmetric warfare, open development.
1 game · since 2011
- V
Veloren Team
Building an open voxel world in Rust.
1 game · since 2018
- W
Warzone 2100 Project
Keeping a 1999 classic alive and evolving.
1 game · since 2004
- W
Wildfire Games
Historical RTS craftsmanship since 2001.
1 game · since 2001
- Z
Zero-K Team
Physics-first strategy design.
1 game · since 2010