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PlayBound
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How to Play Cry of Fear With Friends

Short answer

Cry of Fear runs on a PlayBound-hosted server. Start a party, launch the game, and PlayBound puts everyone in the same room automatically.

Full game details

At a glance

Max playersNot yet verified
PlatformsWindows
How PlayBound connects youLAN-only (bridged over Connect)
Public lobby port27015/udp — only needed to open a self-hosted room to players outside your party

Step by step

  1. 1Open PlayBound and create or join a party.
  2. 2Add Cry of Fear as the party's game.
  3. 3PlayBound sets up LAN-only (bridged over Connect) automatically.
  4. 4Launch. Everyone in the party connects to the same room with no manual setup.

Why there's no port forwarding

Most home connections can't accept inbound traffic, which is normally what breaks self-hosting. PlayBound Connect puts everyone in the party on one private network instead, so the host is directly reachable without opening anything on their router.

How PlayBound Connect works →

Questions

How do I play Cry of Fear with friends?

Cry of Fear runs on a PlayBound-hosted server. Start a party, launch the game, and PlayBound puts everyone in the same room automatically.

Do I need to forward a port to host Cry of Fear?

No — PlayBound's server handles hosting, so nothing needs to be opened on your own connection.

Does PlayBound run Cry of Fear's multiplayer servers?

Yes, for the modes above. Cry of Fear uses LAN-only (bridged over Connect) through PlayBound Connect.

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