
Default bindings for every input method C-Dogs SDL supports. These are the game's own defaults — anything you have remapped will differ.
Default keyboard and mouse bindings.
| Action | Default input |
|---|---|
| Move | W, A, S, D / Arrow keys |
| Action | Default input |
|---|---|
| Aim / fire | Mouse / Ctrl |
| Switch weapon | Q / E |
| Action | Default input |
|---|---|
| Interact | Space |
Tiny soldiers, huge arsenals, and couch co-op with no wasted motion.
| Action |
|---|
| Default input |
|---|
| Map | Tab |
|---|
Verified against the game by PlayBound.
Default gamepad layout, using the standard face-button names.
| Action | Default input |
|---|---|
| Move / aim | Left / Right Stick |
| Action | Default input |
|---|---|
| Fire | Right Trigger / A |
| Switch weapon | Bumpers |
| Action | Default input |
|---|---|
| Interact | X / Square |
Verified against the game by PlayBound.