Default bindings for every input method Path of Exile supports. These are the game's own defaults — anything you have remapped will differ.
Default keyboard and mouse bindings.
| Action | Default input |
|---|---|
| Move / interact / primary skill | Left Mouse |
| Action | Default input |
|---|---|
| Secondary and tertiary skills | Middle / Right Mouse |
| Additional skills | Q, W, E, R, T |
| Action | Default input |
|---|---|
| Use flasks 1–5 | 1–5 |
| Inventory |
An action RPG for people who look at a passive tree and see possibility instead of a warning.
| I |
| Action | Default input |
|---|---|
| Character panel | C |
| Passive skill tree | P |
| World map | U |
| Overlay map | Tab |
| Options | O |
Source: Path of Exile Wiki
Default gamepad layout, using the standard face-button names.
The exact face-button skill layout follows the skills assigned by the character. Select Controller or Auto Input Method Detection under Input Options.
| Action | Default input |
|---|---|
| Move | Left Stick |
| Action | Default input |
|---|---|
| Use assigned skills | A, B, X, Y |
| Use alternate skill sets | Left Trigger / Right Trigger + face buttons |
| Action | Default input |
|---|---|
| Interact / pick up | A |
| Action | Default input |
|---|---|
| Use flasks | D-pad |
| Action | Default input |
|---|---|
| Open menu | Menu |