PlayBound gets you and your friends into The Elder Scrolls II: Daggerfall together — matching up the party and launching the game for everyone at once. Multiplayer itself, once you're in, runs entirely through The Elder Scrolls II: Daggerfall's own service.
| Max players | Not yet verified |
|---|---|
| Platforms | Windows, Linux, macOS |
| How PlayBound connects you | Party presence and launch only — multiplayer is the game's own service |
PlayBound helps you find your friends, form a party, and launch The Elder Scrolls II: Daggerfall together in one click. It doesn't run The Elder Scrolls II: Daggerfall's matchmaking, lobbies, or game servers — that stays exactly as The Elder Scrolls II: Daggerfall built it, unmodified. If something about multiplayer itself isn't working, that's a The Elder Scrolls II: Daggerfall question, not a PlayBound one.
PlayBound gets you and your friends into The Elder Scrolls II: Daggerfall together — matching up the party and launching the game for everyone at once. Multiplayer itself, once you're in, runs entirely through The Elder Scrolls II: Daggerfall's own service.
The Elder Scrolls II: Daggerfall is available on Windows, Linux, macOS, though cross-play support isn't confirmed — check the game's own platform requirements before your party mixes systems.
No. PlayBound handles party presence and launching the game together; the multiplayer connection itself is The Elder Scrolls II: Daggerfall's own official service, unmodified.