PlayBound gets you and your friends into Strikers Club together — matching up the party and launching the game for everyone at once. Multiplayer itself, once you're in, runs entirely through Strikers Club's own service.
| Max players | 22 |
|---|---|
| Platforms | Windows |
| How PlayBound connects you | Party presence and launch only — multiplayer is the game's own service |
PlayBound helps you find your friends, form a party, and launch Strikers Club together in one click. It doesn't run Strikers Club's matchmaking, lobbies, or game servers — that stays exactly as Strikers Club built it, unmodified. If something about multiplayer itself isn't working, that's a Strikers Club question, not a PlayBound one.
PlayBound gets you and your friends into Strikers Club together — matching up the party and launching the game for everyone at once. Multiplayer itself, once you're in, runs entirely through Strikers Club's own service.
Strikers Club supports up to 22 players in one session.
No. PlayBound handles party presence and launching the game together; the multiplayer connection itself is Strikers Club's own official service, unmodified.