PlayBound gets you and your friends into Teenage Mutant Ninja Turtles: Rescue-Palooza! together — matching up the party and launching the game for everyone at once. Multiplayer itself, once you're in, runs entirely through Teenage Mutant Ninja Turtles: Rescue-Palooza!'s own service.
| Max players | 4 |
|---|---|
| Platforms | Windows |
| How PlayBound connects you | Party presence and launch only — multiplayer is the game's own service |
PlayBound helps you find your friends, form a party, and launch Teenage Mutant Ninja Turtles: Rescue-Palooza! together in one click. It doesn't run Teenage Mutant Ninja Turtles: Rescue-Palooza!'s matchmaking, lobbies, or game servers — that stays exactly as Teenage Mutant Ninja Turtles: Rescue-Palooza! built it, unmodified. If something about multiplayer itself isn't working, that's a Teenage Mutant Ninja Turtles: Rescue-Palooza! question, not a PlayBound one.
Teenage Mutant Ninja Turtles: Rescue-Palooza!'s official site →
PlayBound gets you and your friends into Teenage Mutant Ninja Turtles: Rescue-Palooza! together — matching up the party and launching the game for everyone at once. Multiplayer itself, once you're in, runs entirely through Teenage Mutant Ninja Turtles: Rescue-Palooza!'s own service.
Teenage Mutant Ninja Turtles: Rescue-Palooza! supports up to 4 players in one session.
No. PlayBound handles party presence and launching the game together; the multiplayer connection itself is Teenage Mutant Ninja Turtles: Rescue-Palooza!'s own official service, unmodified.