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A kingdom-sized RPG rebuilt for modern adventurers.
This game has no native or PlayBound-enhanced controller support yet.
Default bindings for every input method The Elder Scrolls II: Daggerfall supports. These are the game's own defaults — anything you have remapped will differ.
Default keyboard and mouse bindings.
Defaults for Daggerfall Unity; every input is editable in Controls.
| Action | Default input |
|---|---|
| Move | W, A, S, D |
| Jump | Space |
| Run toggle | Left Shift |
| Action | Default input |
|---|---|
| Look | Mouse |
| Action | Default input |
|---|---|
| Attack | Left Mouse |
| Action | Default input |
|---|---|
| Use / activate | Right Mouse |
| Action | Default input |
|---|---|
| Inventory | I |
| Spellbook | B |
| Action | Default input |
|---|---|
| Automap | Tab |
| Rest | R |
Source: UESP — Daggerfall controls