
Default bindings for every input method Goose Goose Duck supports. These are the game's own defaults — anything you have remapped will differ.
Default keyboard and mouse bindings.
| Action | Default input |
|---|---|
| Move | W, A, S, D |
| Action | Default input |
|---|---|
| Kill / ability | Q / F |
| Action | Default input |
|---|---|
| Use / interact | E / Space |
| Action | Default input |
|---|---|
| Map |
A louder social deduction game with proximity voice, big lobbies, and enough roles to keep veteran groups guessing.
| Tab |
| Action | Default input |
|---|---|
| Report | R |
| Voice chat | T |
Verified against the game by PlayBound.
Default gamepad layout, using the standard face-button names.
| Action | Default input |
|---|---|
| Move | Left Stick |
| Action | Default input |
|---|---|
| Kill / ability | Triggers / bumpers |
| Action | Default input |
|---|---|
| Use / interact | A / Cross |
| Action | Default input |
|---|---|
| Map | View / Touchpad |
| Action | Default input |
|---|---|
| Report | Y / Triangle |
Verified against the game by PlayBound.