
Nine levels of wall-climbing, screen-filling, two-player run-and-gun excess.
That One Thing
It treats every power-up, hidden wall, spinning laser, and gigantic boss as permission to make the next minute louder.
Hurrican clears the PlayBound Bar with nine spectacular levels of freeware run-and-gun action that still feels gloriously excessive.
Worth the cost
Free, or regularly available for $15 or less. Good developers deserve to be paid, and optional cosmetics, expansions, and premium extras are welcome. But we won't list games that sell competitive advantages, disguise a trial as free, or charge again to finish the core experience.
Ready to play
Playable and satisfying today. It can be unfinished; it cannot be unfun. We love supporting indie developers, but prototypes, broken releases, and promises of a future game do not make the cut.
Tested by PlayBound
We install it, launch it, and play it ourselves. We've spent hours building definitive editions and making multiplayer work, because a store-page claim is not the same as a game we can confidently put in front of you.
That One Thing
Every game needs that one thing we'd excitedly tell our friends about. It might be the mechanics, story, art, soundtrack, controls, community, or the way it brings people together. If it doesn't have one, it doesn't make the catalog.
Hurrican last verified against the bar on . Read the full standard →
Hurrican is what happens when two dedicated Turrican fans spend years refusing to make a modest tribute. It has the familiar essentials: a heavily armed hero, sprawling science-fiction stages, a rolling energy wheel, hidden rooms, and more explosions than the scenery can comfortably contain. But it does not feel like a cautious fan project. It feels like somebody found the volume knob on an Amiga-era run-and-gun and kept turning until the screen shook.
Across nine levels, Hurrican moves between pure forward assault and exploratory platforming. Corridors hide alternate routes. Walls give way to secret caches. Vertical shafts ask you to master movement while enemies pour in from awkward angles. The arsenal pulls favorite ideas from across the original Turrican games, so each pickup feels like another excuse to tear through machinery, monsters, and architecture. Bosses arrive with the scale and theatrical timing this kind of game demands.
Movement is the real glue. Hurrican expects you to run, jump, climb, shoot in multiple directions, and transform into a compact spinning weapon when the terrain calls for it. The controls can feel busy at first, especially for players raised on simpler twin-stick layouts, but the payoff is agility. Once the verbs settle into muscle memory, levels stop being obstacle courses and become playgrounds for maintaining momentum.
The original soundtrack understands the assignment just as well. It channels the driving, melodic energy associated with Chris Hülsbeck without merely copying old themes. Music, weapon effects, and animated backgrounds combine into a game that is constantly pushing forward. The presentation is proudly of its 2007 era, yet clean sprites and strong silhouettes keep the action readable when the screen gets crowded.
Two-player local co-op is the gift that turns Hurrican from a solo curiosity into a couch recommendation. A second player can join the chaos on the same machine, doubling both the firepower and the chances of losing track of yourself during a boss fight. There is no online multiplayer, no account, and no progression treadmill. The official Windows installer is roughly thirty-nine megabytes and the complete game is freeware.
The result is generous, slightly unruly, and sincere. Hurrican is not interested in reinventing action platformers. It wants to remember why oversized weapons, secret chambers, aggressive music, and impossible alien fortresses were exciting in the first place—and then share that excitement with a friend sitting beside you.
We picked Hurrican because freeware this complete deserves to stay visible. It offers nine substantial levels, a full arsenal, original music, major boss fights, and local two-player co-op without an account or storefront maze. More importantly, it understands the joyful excess that made Turrican special. The controls take practice and the presentation wears its age openly, but the game rewards that adjustment with speed, secrets, and relentless forward motion.
Great if you want
Look elsewhere if
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Minimum
Windows with DirectX 8.1 or newer, or 64-bit Linux; keyboard or game controller
Recommended
Windows 7 or newer, or a current 64-bit Linux desktop; keyboard or game controller
Yes. The creators released Hurrican as freeware.
Hurrican contains nine levels filled with enemies, secrets, weapons, and boss battles.
Yes. Two players can play together locally on the same computer.
The original creator's official page provides a Windows installer; community ports exist for additional platforms.
| Move / crouch | Arrow keys |
|---|---|
| Jump | X |

More screenshots and trailers live on the official Hurrican site.
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