
Default bindings for every input method Re-Volt (RVGL) supports. These are the game's own defaults — anything you have remapped will differ.
Default keyboard and mouse bindings.
| Action | Default input |
|---|---|
| Look back | Numpad 0 |
| Action | Default input |
|---|---|
| Fire pickup | Right Ctrl |
| Action | Default input |
|---|---|
| Pause | Esc |
| Action | Default input |
|---|---|
| Accelerate / reverse |
Tiny cars, enormous tracks, and twenty-six years of community racing in one ready-to-run package.
| Up / Down Arrow |
| Steer | Left / Right Arrow |
|---|
| Reposition car | R |
|---|
Verified against the game by PlayBound.
Default gamepad layout, using the standard face-button names.
RVGL supports configurable digital and analog gamepad mappings.
| Action | Default input |
|---|---|
| Look back | Right Stick |
| Action | Default input |
|---|---|
| Fire pickup | A / Cross |
| Action | Default input |
|---|---|
| Steer | Left Stick |
| Accelerate / reverse | Right / Left Trigger |
| Reposition car | Y / Triangle |
Verified against the game by PlayBound.