Default bindings for every input method Red Eclipse supports. These are the game's own defaults — anything you have remapped will differ.
Default keyboard and mouse bindings.
| Action | Default input |
|---|---|
| Move | W, A, S, D |
| Jump / parkour | Space |
| Crouch / impulse | Left Ctrl |
| Action | Default input |
|---|---|
| Primary / secondary fire | Left / Right Mouse |
| Switch weapons | 1–8 / Mouse Wheel |
| Action |
|---|
Parkour movement, arena combat, and mutators with the safety off.
| Default input |
|---|
| Use / interact | E |
|---|
| Action | Default input |
|---|---|
| Scores | Tab |
Verified against the game by PlayBound.
Default gamepad layout, using the standard face-button names.
Gamepad axes and buttons can be remapped in Input settings.
| Action | Default input |
|---|---|
| Move / look | Left / Right Stick |
| Jump | A / Cross |
| Crouch / impulse | B / Circle |
| Action | Default input |
|---|---|
| Primary / secondary fire | Right / Left Trigger |
| Switch weapons | Bumpers |
Verified against the game by PlayBound.