Three crash survivors, one bad harvest, and a story nobody meant to write.
Simulation / Strategy / Sandbox · 2018 · ~1.0 GB · Proprietary commercial game
That One Thing
The colonists have traits and relationships, so the story is what happens when your tidy systems meet imperfect people.
RimWorld calls itself a story generator, which is more useful than calling it a traditional strategy game. Ludeon Studios begins with a few survivors on an unfamiliar planet and lets your colony's systems create the drama. The building tools are important, but so are the people who must live with what you build. A bedroom, a meal schedule, or a medical bed can decide what happens when the next crisis arrives.
Colonists bring skills, traits, histories, and relationships. You assign work priorities and try to keep food, shelter, health, and morale from becoming emergencies at the same time. The environment offers different problems depending on where you settle. Heat, cold, disease, animals, raids, and scarce resources can each expose a flaw in an otherwise comfortable base. The AI storyteller changes the tempo, but it is your own decisions that make a setback feel personal.
There is plenty of room for creativity. Some players design a highly efficient workshop and defensive perimeter; others build around the people and accept a more chaotic settlement. The Steam Workshop and broader mod community extend the simulation in many directions. That variety is a major part of RimWorld's long-term value, but it also means mod compatibility deserves attention before adding a large collection to a save.
Vanilla RimWorld is single-player. PlayBound's separate RimWorld Together edition is where multiplayer belongs; the base game's page should not imply native online co-op. Steam's PC listing does not advertise controller support, so keyboard and mouse are the reliable way to navigate its dense management screens. The game is paid, and its expansions are optional purchases rather than prerequisites to understand the original colony sim.
The most revealing moments are often small. A skilled doctor may be unavailable when a patient needs help; a colonist's mood may change the outcome of an otherwise manageable raid; a meal stockpile can disappear at exactly the wrong time. None of these events is impressive in isolation. Together they make a settlement feel like a fragile society rather than a spreadsheet. Learning to absorb those surprises is the real skill the game asks you to develop.
We keep RimWorld here because the replay value is not a promise of endless content drops. It comes from systems that create a different problem every time you think the colony is finally stable. A single evening can produce a story worth retelling, usually because somebody had a very human reason to do the wrong thing.
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Minimum Requirements
Windows, macOS 10.12+, or Linux; Core 2 Duo, 4 GB RAM, Intel HD 4000 / Shader Model 4.0-class GPU. Store says 1 GB free, but its current Windows depot is about 1.07 GiB; DLC and mods need more.
Recommended Requirements
No separate recommended client specification is published. Large colonies and mods can need considerably more memory and CPU than the minimum.
Published by the game's own developers.
No. The base game is single-player; multiplayer requires a separate mod or edition such as RimWorld Together.
No. The base game is complete without optional expansions.
Steam does not advertise controller support for RimWorld on PC. Use a mouse and keyboard for its detailed management screens.
Yes. RimWorld has a large mod ecosystem, but compatibility with your game version and save matters.
No. RimWorld is a single-player game, so there is no multiplayer mode to join or host.

A Community Driven Multiplayer Mod for Rimworld!
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