Three perfect factions. One timeless test of nerve and speed.
That One Thing
Slipping six Zerglings past an unsealed ramp at minute two and watching your opponent's entire economic plan collapse in thirty seconds.
StarCraft is Blizzard Entertainment's legendary real-time strategy game, originally released in 1998 alongside its Brood War expansion in 1998. Set in a distant future where humanity has spread into space, the game follows three radically different civilizations—the Terran, Zerg, and Protoss—as their conflicts escalate into an interstellar war.
What immediately separates StarCraft from most strategy games is how differently its three factions play. Terrans rely on adaptable human technology, fortified positions, and versatile military units. The insectoid Zerg overwhelm opponents through numbers, speed, and biological evolution. The Protoss field technologically superior but expensive forces, combining powerful individual units with devastating abilities. There is no simple "best" faction; each is built around an entirely different strategic philosophy.
The single-player campaign remains one of the game's greatest strengths. Its interconnected story moves between the perspectives of all three factions, gradually building a surprisingly sophisticated science-fiction narrative around characters such as Jim Raynor, Sarah Kerrigan, Tassadar, and Arcturus Mengsk. The campaign isn't merely a sequence of unrelated skirmishes—it uses missions to introduce new mechanics, change objectives, and develop the story.
Then there's Brood War, which dramatically expands the original experience with new units, campaigns, and multiplayer possibilities. Its competitive depth became legendary, particularly in South Korea, where StarCraft became a foundational esport years before esports became a mainstream concept.
Perhaps most remarkable is how approachable the game is today. Blizzard eventually made the original StarCraft and Brood War available to play for free, meaning one of the most influential RTS games ever created has essentially become an open invitation to experience a major piece of gaming history.
The game has also benefited from modern compatibility and community support, making it substantially easier to play on contemporary PCs than many games from the same era.
We picked StarCraft because free doesn't get much more significant than this. This is one of the games that shaped an entire genre and helped establish competitive gaming as something people could take seriously. Being able to jump into the original today without paying anything feels like getting handed a piece of gaming history—and we think everyone should take advantage of it at least once.
Great if you want
Look elsewhere if
Checking…
Minimum
Battle.net app · Dual-core CPU · 4 GB RAM · 8 GB storage
Recommended
SSD · 8 GB RAM · Dedicated GPU
Yes. Blizzard made StarCraft and its Brood War expansion free permanently in March 2017 with patch 1.18. You need a free Battle.net account and the Battle.net app, but there is nothing to buy.
The free Anthology is the complete original game and expansion with modern compatibility. Remastered is a paid upgrade that adds 4K artwork and some quality-of-life features. Gameplay and balance are identical, and the two can play together online.
Yes. Both the original campaign and the Brood War expansion are included, which is roughly sixty missions in total.
Yes. Patch 1.18 added support for current Windows and macOS versions along with windowed mode. There is no native Linux client, though it runs under Wine and Proton.
Yes, though it is a small and extremely skilled population, particularly in South Korea. Expect a steep introduction if you go straight to ladder play.
Not meaningfully. It receives occasional compatibility and security patches, but active development stopped and Blizzard disbanded its Classic Games team in 2024. The game is complete and stable as it stands.
Yes. StarCraft supports up to 8 players. You can join a public community server from the PlayBound server browser and host a game on your own PC. There is no subscription and no paid multiplayer tier.
Community
Official Discord
Talk directly with the StarCraft community.
Join Official Discord ↗
PlayBound Discord
Chat with PlayBound players in #starcraft.
Join #starcraft ↗
Solved this in Discord? Post the fix here so the next player can find it.
Nothing scheduled yet. Bring your friends together for a game night.
Create eventSign in to publish a community event, or start a party and play now.
Start a party →Featured in
Activity
1,380
playing now
Updated every 15 minutes
This game has no native or PlayBound-enhanced controller support yet.
Default bindings for every input method StarCraft supports. These are the game's own defaults — anything you have remapped will differ.
Default keyboard and mouse bindings.
StarCraft: Remastered uses these defaults; building and unit hotkeys follow the on-screen letters.
| Action | Default input |
|---|---|
| Move / attack / rally | Right Mouse |
| Action | Default input |
|---|---|
| Scroll map | Arrow keys / Mouse edge |
| Action | Default input |
|---|---|
| Attack-move | A + Click |
| Stop | S |
| Hold position | H |
| Patrol | P |
| Action | Default input |
|---|---|
| Select | Left Mouse |
| Control groups | Ctrl + 1–0 / 1–0 |
| Action | Default input |
|---|---|
| Chat | Enter |
Source: Liquipedia — Hotkeys