Enables AI combat, damage, and weapons hooks for supported aircraft.
Bombable is a community add-on for FlightGear. Turns compatible aircraft into a simple combat sandbox with AI targets. PlayBound unzips the add-on into FlightGear's Addons folder, then Play FlightGear — PlayBound passes --addon for each installed module. The module loads via --addon. For the full combat set, copy extra AI and sound packs from the Bombable README into FlightGear's AI and Sounds folders. Mods are versioned separately from the base game — match the recommended engine or client release before joining multiplayer, and keep a clean backup of your settings if you experiment with several packs at once. PlayBound only lists projects that publish redistributable archives or clear external download pages. Always read the upstream README for credits, required assets, and known incompatibilities.
Compatibility: FlightGear 2024.1+ addon module (`--addon`)
Install with the PlayBound Launcher
The launcher installs this into (game root) for FlightGear. If the base game is missing, it will install that first.
Install with PlayBound. The archive is unzipped into FlightGear's Addons folder (FG_HOME), not the game bin directory.
Play FlightGear from PlayBound. The launcher passes --addon for each installed add-on module that still has addon-main.nas.
Yes. Bombable is released under GPL / FlightGear add-on and costs nothing. Neither it nor FlightGear has any paid content.
FlightGear, which is itself free. Bombable is an add-on and will not run standalone.
The PlayBound Launcher installs it in one click from FlightGear's mods list. You can also install it by hand — full steps are on this page.
Roughly 80 MB, on top of the base FlightGear installation.
Yes. The source is published at github.com/Aether-FGFS/Bombable-6.0 under GPL / FlightGear add-on.