Updated airport layouts.
OpenGFX+ Airports is a community add-on for OpenTTD. BaNaNaS NewGRF. Use the PlayBound launcher to drop the archive into the correct OpenTTD content folder, then enable the mod from the game's mod or content menu. Mods are versioned separately from the base game — match the recommended engine or client release before joining multiplayer, and keep a clean backup of your settings if you experiment with several packs at once. PlayBound only lists projects that publish redistributable archives or clear external download pages. Always read the upstream README for credits, required assets, and known incompatibilities.
Download page
This package isn't one-click yet. Open the official download page in your browser, then place files in the game's mods folder.
Install OpenTTD first if you have not already — OpenGFX+ Airports is an add-on and needs the base game.
The quickest route is the PlayBound Launcher: open OpenTTD, find OpenGFX+ Airports in its mods list and press Install. The launcher downloads the official release and places it in the right folder for you.
OpenGFX+ Airports is distributed through https://bananas.openttd.org/package/newgrf/43415000. Follow the instructions there — some add-ons install through the base game's own content browser rather than as a file.
Start OpenTTD and enable OpenGFX+ Airports from the in-game mods or add-ons menu. The download is roughly 8 MB.
Yes. OpenGFX+ Airports is released under Open Source / Community and costs nothing. Neither it nor OpenTTD has any paid content.
OpenTTD, which is itself free. OpenGFX+ Airports is an add-on and will not run standalone.
The PlayBound Launcher installs it in one click from OpenTTD's mods list. You can also install it by hand — full steps are on this page.
Roughly 8 MB, on top of the base OpenTTD installation.