Better town graphics.
OpenGFX+ Towns is a community add-on for OpenTTD. OpenGFX companion. Use the PlayBound launcher to drop the archive into the correct OpenTTD content folder, then enable the mod from the game's mod or content menu. Mods are versioned separately from the base game — match the recommended engine or client release before joining multiplayer, and keep a clean backup of your settings if you experiment with several packs at once. PlayBound only lists projects that publish redistributable archives or clear external download pages. Always read the upstream README for credits, required assets, and known incompatibilities.
Install with the PlayBound Launcher
The launcher installs this into content_download/ for OpenTTD. If the base game is missing, it will install that first.
Install OpenTTD first if you have not already — OpenGFX+ Towns is an add-on and needs the base game.
The quickest route is the PlayBound Launcher: open OpenTTD, find OpenGFX+ Towns in its mods list and press Install. The launcher downloads the official release and places it in the right folder for you.
To install it by hand, download the latest release archive from github.com/GraionDilach/opengfx-towns/releases.
Extract the archive into the "content_download" folder inside your OpenTTD installation directory.
Start OpenTTD and enable OpenGFX+ Towns from the in-game mods or add-ons menu. The download is roughly 10 MB.
Yes. OpenGFX+ Towns is released under Open Source / Community and costs nothing. Neither it nor OpenTTD has any paid content.
OpenTTD, which is itself free. OpenGFX+ Towns is an add-on and will not run standalone.
The PlayBound Launcher installs it in one click from OpenTTD's mods list. You can also install it by hand — full steps are on this page.
Roughly 10 MB, on top of the base OpenTTD installation.
Yes. The source is published at github.com/GraionDilach/opengfx-towns under Open Source / Community.