Medal of Honor: Allied Assault War Chest runs on a PlayBound-hosted server. Start a party, launch the game, and PlayBound puts everyone in the same room automatically.
We host the room on our server. It stays up even if you leave, and anyone can join without being in your party.
| Max players | Not yet verified |
|---|---|
| Platforms | Windows |
| How PlayBound connects you | dedicated server |
| Public lobby port | 12203/udp — only needed to open a self-hosted room to players outside your party |
Most home connections can't accept inbound traffic, which is normally what breaks self-hosting. PlayBound Connect puts everyone in the party on one private network instead, so the host is directly reachable without opening anything on their router.
Medal of Honor: Allied Assault War Chest runs on a PlayBound-hosted server. Start a party, launch the game, and PlayBound puts everyone in the same room automatically.
No — PlayBound's server handles hosting, so nothing needs to be opened on your own connection.
Yes, for the modes above. Medal of Honor: Allied Assault War Chest uses dedicated server through PlayBound Connect.