The Elder Scrolls III: Morrowind can join a public dedicated server from the live list, or you can host a private room on your own PC or a PlayBound server. Joining a public server is the default.
Join a community dedicated server from the live list. You will play with whoever is already there — not a private room.
Your PC runs the game. Lowest latency, and your party reaches it over the PlayBound network — no port forwarding. The room ends when you quit.
We host the room on our server. It stays up even if you leave, and anyone can join without being in your party.
| Max players | Not yet verified |
|---|---|
| Platforms | Windows |
| How PlayBound connects you | direct connect |
| Public lobby port | 25565/udp — only needed to open a self-hosted room to players outside your party |
Most home connections can't accept inbound traffic, which is normally what breaks self-hosting. PlayBound Connect puts everyone in the party on one private network instead, so the host is directly reachable without opening anything on their router.
The Elder Scrolls III: Morrowind can join a public dedicated server from the live list, or you can host a private room on your own PC or a PlayBound server. Joining a public server is the default.
No. Party members reach a self-hosted room over PlayBound Connect's overlay network, which needs no port forwarding. A port is only mapped if you make the room publicly joinable to people outside your party.
Yes, for the modes above. The Elder Scrolls III: Morrowind uses direct connect through PlayBound Connect.