PlayBound gets you and your friends into Slapshot: Rebound together — matching up the party and launching the game for everyone at once. Multiplayer itself, once you're in, runs entirely through Slapshot: Rebound's own service.
| Max players | 12 |
|---|---|
| Platforms | Windows |
| How PlayBound connects you | Party presence and launch only — multiplayer is the game's own service |
PlayBound helps you find your friends, form a party, and launch Slapshot: Rebound together in one click. It doesn't run Slapshot: Rebound's matchmaking, lobbies, or game servers — that stays exactly as Slapshot: Rebound built it, unmodified. If something about multiplayer itself isn't working, that's a Slapshot: Rebound question, not a PlayBound one.
PlayBound gets you and your friends into Slapshot: Rebound together — matching up the party and launching the game for everyone at once. Multiplayer itself, once you're in, runs entirely through Slapshot: Rebound's own service.
Slapshot: Rebound supports up to 12 players in one session.
No. PlayBound handles party presence and launching the game together; the multiplayer connection itself is Slapshot: Rebound's own official service, unmodified.