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Head to head

OpenHV vs OpenRA

Short answer

OpenHV and OpenRA share the same open-source RTS engine, but OpenHV tells an original story built around Daniel Cook's unreleased 'Hard Vacuum' assets, while OpenRA recreates the actual classic Command & Conquer, Red Alert and Dune 2000 games with a much larger established community. Pick OpenHV for something new, OpenRA for the classics.

OpenHV is built on the OpenRA engine but tells its own original story rather than recreating a classic — the choice is between an original sci-fi RTS on the engine, or the actual classic Command & Conquer/Red Alert games it also powers.

OpenHV vs OpenRA at a glance

OpenHVOpenRA
ContentOriginal sci-fi RTS, not a remakeRecreations of Tiberian Dawn, Red Alert, Dune 2000
Shared engineBuilt on the OpenRA engineThe OpenRA engine's own flagship games
Download size~150 MB~350 MB
Story originBuilt around unreleased 1990s 'Hard Vacuum' assetsClassic Westwood C&C stories
Community sizeSmaller, growing indie communityLarge, long-established modding and ladder community
Multiplayer scenePresent but smallerActive ladder and large map/mod library

Choose OpenHV if…

You want an original sci-fi RTS story built from unreleased 1990s art, on a proven engine.

StrategyRTS650 MB
Full details

Choose OpenRA if…

You want the actual classic Command & Conquer and Red Alert games, with the largest community on this engine.

RTSStrategy350 MB
Full details

Against the PlayBound Bar

OpenHV clears the PlayBound Bar: an original, completely free and open-source real-time strategy game built on the battle-tested OpenRA engine, delivering tight tactical base-building, crisp 90s pixel art, and balanced multiplayer combat.

OpenRA scratches a very specific itch: remembering how much fun old Command & Conquer was, without having to treat a 1990s PC like a museum exhibit. We picked it because it doesn't merely preserve those games, it understands what made them fun and gives them room to breathe. The result feels familiar within seconds, but the modern controls, multiplayer, balance changes, and community creativity make it surprisingly easy to get hooked again.

What the bar measures →

Questions

OpenHV or OpenRA — which should I play?

OpenHV and OpenRA share the same open-source RTS engine, but OpenHV tells an original story built around Daniel Cook's unreleased 'Hard Vacuum' assets, while OpenRA recreates the actual classic Command & Conquer, Red Alert and Dune 2000 games with a much larger established community. Pick OpenHV for something new, OpenRA for the classics.

Who should choose OpenHV?

You want an original sci-fi RTS story built from unreleased 1990s art, on a proven engine.

Who should choose OpenRA?

You want the actual classic Command & Conquer and Red Alert games, with the largest community on this engine.

Are OpenHV and OpenRA both free?

Yes. OpenHV is released under GPL-3.0 and OpenRA under Open Source (GPL-3.0). Both are entirely free with no trials, paid tiers or in-game purchases.

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