
The war for spice becomes a living city: zone districts, balance power and budgets, then defend the colony in full RTS battles.
Strategy / RTS · 2009 · ~50 MB · Open-source engine (GPL-2.0+) · standalone PlayBound-tested package
That One Thing
It rebuilds the grandfather of real-time strategy with modern high-resolution displays, fluid right-click multi-unit selection, and clean networked multiplayer.
DuneCity is the bold branch of Dune Legacy: the bones of Dune II fused with a Micropolis-style city simulation. Instead of dropping a refinery and rushing tanks, you zone residential, commercial, and industrial districts; lay roads and power lines; fund civic services; and keep a spice economy alive long enough to survive the war outside town.
It earns edition status because it changes the purpose of the whole game, not merely a few units. City planning, public services, taxation, and RTS combat all compete for the same attention. The result is stranger and more ambitious than a balance mod—and exactly the kind of playable alternate history PlayBound editions are built to preserve.
The current official Windows package is distributed as a portable ZIP. PlayBound can fetch that release directly, keep it separate from classic Dune Legacy, and launch it without Steam or a third-party storefront.
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Open-source 64-bit engine with drag-box selection, HD zoom, and multiplayer.

The Arrakis essentials in one clean build: HD graphics, smarter AI, Super Dune, community maps, mod tools, and multiplayer ready for PlayBound Connect.
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