Default bindings for every input method Endless Sky supports. These are the game's own defaults — anything you have remapped will differ.
Default keyboard and mouse bindings.
| Action | Default input |
|---|---|
| Fire primary / secondary | Space / Left Alt |
| Select target | T |
| Action | Default input |
|---|---|
| Land / board | L / B |
| Action | Default input |
|---|---|
| Map | M |
Start with one ship. End with a galaxy-sized set of problems.
| Action |
|---|
| Default input |
|---|
| Accelerate / turn | Up / Left / Right Arrow |
|---|---|
| Jump | J |
| Full stop | Down Arrow |
Verified against the game by PlayBound.
Default gamepad layout, using the standard face-button names.
Gamepad mappings are configurable and vary by device.
| Action | Default input |
|---|---|
| Fire weapons | Face buttons / bumpers |
| Select target | D-pad |
| Action | Default input |
|---|---|
| Land / jump | Mapped buttons |
| Action | Default input |
|---|---|
| Turn / thrust | Left Stick / trigger |
Verified against the game by PlayBound.