
Default bindings for every input method Metal Slug: Awakening supports. These are the game's own defaults — anything you have remapped will differ.
Default gamepad layout, using the standard face-button names.
| Action | Default input |
|---|---|
| Move / aim | Left / Right Stick |
| Jump | A / Cross |
| Action | Default input |
|---|---|
| Fire | X / Square |
| Skill / grenade | Face buttons / bumpers |
| Switch weapon | Y / Triangle |
Verified against the game by PlayBound.
Default touch and on-screen controls.
Metal Slug traded arcade credits for a live-service map—and somehow kept the explosions loud enough to hear over the menus.
| Action | Default input |
|---|---|
| Move / aim | Virtual sticks |
| Action | Default input |
|---|---|
| Fire / jump | On-screen action buttons |
| Use skill / vehicle | Context buttons |
Verified against the game by PlayBound.