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Last updated October 25, 2026

Tower Defense
Strategy
Sandbox

Mindustry

Every conveyor belt is part of the defense plan.

84 playing now
Start Party

That One Thing

Why Mindustry sticks with us

Every bullet your defensive turrets fire must be mined, smelted, and transported along conveyor belts under relentless enemy fire.

84 playing on PlayBound now2 distinct players in the last 30 daysUpdated every 15 minutes

About Mindustry

Mindustry is a free, open-source sandbox strategy game that combines tower defense, factory automation, resource management, and real-time strategy into one unusually cohesive package. Developed by Anuke, it asks you to build and defend increasingly complex industrial operations while simultaneously dealing with enemy forces determined to destroy everything you've constructed.

The basic gameplay loop begins simply. You land on a planet, collect resources, establish a small base, and build defenses to protect it from waves of hostile units. But unlike a conventional tower defense game, your defenses aren't the only thing you need to worry about. You have to manufacture the materials required to build them in the first place.

That means constructing mines, conveyors, drills, processors, generators, power networks, factories, storage systems, and distribution infrastructure. Raw materials need to move through your production chain in the correct quantities, and a bottleneck in one part of the factory can eventually bring the entire operation to a halt.

Eventually, you're building genuinely elaborate supply chains. Copper and lead become ammunition. Coal can become power or fuel. Sand and other resources feed into increasingly sophisticated production processes. Fluids need to be transported through pipes. Advanced materials require multiple intermediate steps. By the later stages, your base can resemble a miniature industrial complex.

Then the enemies arrive.

Enemy waves force you to balance your obsession with production against the immediate need to survive. You need walls, turrets, ammunition, power, repair systems, and increasingly advanced defensive technology. At the same time, the game provides your own offensive capabilities, allowing you to construct units and launch attacks against enemy bases.

That transition from "build a factory" to "build a factory that builds an army that destroys another factory" is where Mindustry becomes particularly compelling.

The campaign provides a structured progression through different planets and environments, introducing new resources, technologies, enemies, and strategic challenges. Sandbox and custom-map modes provide much more freedom, while multiplayer allows players to cooperate or compete.

The game also has an extensive modding ecosystem. Because Mindustry is open source, players and developers can create new content and systems rather than being limited to whatever the original developer decides to add.

Despite its complexity, Mindustry has an unusually clean core loop. Every machine exists for a reason. Every conveyor has a purpose. Every production problem can usually be traced back to a decision you made somewhere else.

Why we picked it

We picked Mindustry because we didn't expect a tower defense game to turn into an industrial engineering problem. The moment you realize your turret isn't firing because three production lines upstream aren't supplying enough ammunition, the game has you. We love that every part of the base is connected—and fixing one problem inevitably seems to create another.

Who it's for

Great if you want

  • +Anyone who wants Factorio's logistics without the price or the time sink
  • +Defined objectives and shorter sessions rather than endless bases
  • +Co-op building with friends, or competitive PvP factory racing
  • +Low-end hardware — around 250 MB and very undemanding
  • +Players who want combat pressure to shape their layouts

Look elsewhere if

  • −You want Factorio's scale and endless single world
  • −You dislike combat interrupting your optimisation
  • −You want 3D or first-person building
  • −You want deep crafting recipe trees; Mindustry's are simpler by design

Features

Multiplayer
Co-op
Dedicated Servers
Mod Support
Cross-play

Will this run on your PC?

Checking…

System Requirements

Minimum

1.5 GHz CPU · 1 GB RAM · Any GPU · 500 MB storage

Recommended

2.5 GHz CPU · 4 GB RAM · Any modern GPU · 1 GB storage

Frequently asked questions about Mindustry

Is Mindustry free?

The desktop version on Steam, itch.io and the official site is entirely free and open-source under GPL-3.0, with no purchases or advertising. The iOS and Android store listings are paid, which is the only place money changes hands.

Is Mindustry like Factorio?

The core loop is very similar — conveyor logistics, resource chains and throughput optimisation. The differences are that Mindustry is top-down 2D, uses bounded maps rather than one endless world, and makes combat central rather than incidental. Sessions are much shorter as a result.

Does Mindustry have multiplayer?

Yes. Mindustry supports up to 32 players. You can join a public community server from the PlayBound server browser, have PlayBound start a dedicated server for your group, and host a game on your own PC. PlayBound Connect handles the setup: start a party with your friends, pick how you want to play, and everyone launches into the same game from the PlayBound launcher, with the dedicated server started for you if you choose one. It also supports co-op play and cross-play. There is no subscription and no paid multiplayer tier.

How big is Mindustry?

Around 250 MB, which makes it one of the smaller games in the catalog. It runs comfortably on old laptops and low-end hardware.

Is Mindustry good for beginners to automation games?

It is one of the better entry points. Bounded maps and a guided campaign introduce concepts gradually, and a failed sector costs you an evening rather than a month of progress.

Can I mod Mindustry?

Yes. There is a built-in mod browser with a large community library covering maps, schematics, new content and full overhauls, installable without leaving the game.

Similar to

Factorio →Satisfactory →Shapez →Dyson Sphere Program

Compare and decide

  • Mindustry vs Factorio →
  • Free Alternatives to Cities: Skylines & Transport Tycoon →
  • Free Alternatives to Minecraft →
  • Free Alternatives to Factorio →
  • Free Alternatives to Transport Tycoon →
  • Free Alternatives to Axis & Allies & Hearts of Iron →
  • Free Alternatives to Gradius & Classic Arcade Shoot 'em Ups →

More Like This

A

Developer

Anuke

One developer. One factory. Endless waves.

Released2019
LicenseOpen Source (GPL-3.0)
PlatformsWindows, macOS, Linux, Android, iOS
Download size250 MB
LaunchInstall · Dedicated Servers
Steam DeckCompatible
Official website →

Tags

AutomationFactoryCo-op

Community

Official Discord

Talk directly with the Mindustry community.

Join Official Discord ↗

PlayBound Discord

Chat with PlayBound players in #mindustry.

Join #mindustry ↗

Solved this in Discord? Post the fix here so the next player can find it.

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Mindustry controls

Native controller support

This game natively supports a controller — no setup needed.

Default bindings for every input method Mindustry supports. These are the game's own defaults — anything you have remapped will differ.

Mouse & keyboard

Default keyboard and mouse bindings.

Movement — Mouse & keyboard
ActionDefault input
Move unitW, A, S, D
Combat — Mouse & keyboard
ActionDefault input
Aim / shootMouse / Left Mouse
Interface — Mouse & keyboard
ActionDefault input
Deselect / cancelRight Mouse / Q
PauseSpace
MapM
Building — Mouse & keyboard
ActionDefault input
Select / buildLeft Mouse
Rotate blockMouse Wheel / R

Verified against the game by PlayBound.

Controller

Default gamepad layout, using the standard face-button names.

Movement — Controller
ActionDefault input
Move / aimLeft / Right Stick
Combat — Controller
ActionDefault input
Shoot / buildRight Trigger
Interaction — Controller
ActionDefault input
Select / confirmA / Cross
Interface — Controller
ActionDefault input
CancelB / Circle
Building — Controller

Touch

Default touch and on-screen controls.

Movement — Touch
ActionDefault input
Move / selectTap / virtual stick
Camera — Touch
ActionDefault input
Pan / zoomDrag / pinch
Interface — Touch
ActionDefault input
CancelBack button
Building — Touch
ActionDefault input
BuildTap and drag

Verified against the game by PlayBound.

Action
Default input
Rotate blockBumpers

Verified against the game by PlayBound.

Activity

84

playing now

Players this month
2
On multiplayer servers
84
Live servers
100
Installs
83

Top Players

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