Default bindings for every input method Mindustry supports. These are the game's own defaults — anything you have remapped will differ.
Default keyboard and mouse bindings.
| Action | Default input |
|---|---|
| Move unit | W, A, S, D |
| Action | Default input |
|---|---|
| Aim / shoot | Mouse / Left Mouse |
| Action | Default input |
|---|---|
| Deselect / cancel | Right Mouse / Q |
| Pause | Space |
| Map | M |
Every conveyor belt is part of the defense plan.
| Action | Default input |
|---|---|
| Select / build | Left Mouse |
| Rotate block | Mouse Wheel / R |
Verified against the game by PlayBound.
Default gamepad layout, using the standard face-button names.
| Action | Default input |
|---|---|
| Move / aim | Left / Right Stick |
| Action | Default input |
|---|---|
| Shoot / build | Right Trigger |
| Action | Default input |
|---|---|
| Select / confirm | A / Cross |
| Action | Default input |
|---|---|
| Cancel | B / Circle |
| Action | Default input |
|---|---|
| Rotate block | Bumpers |
Verified against the game by PlayBound.
Default touch and on-screen controls.
| Action | Default input |
|---|---|
| Move / select | Tap / virtual stick |
| Action | Default input |
|---|---|
| Pan / zoom | Drag / pinch |
| Action | Default input |
|---|---|
| Cancel | Back button |
| Action | Default input |
|---|---|
| Build | Tap and drag |
Verified against the game by PlayBound.