
Modern 64-bit open-source engine recreation of Morrowind with widescreen, controller support, and uncapped performance.
RPG / Adventure / Sandbox · 2002 · ~1.0 GB · Commercial
That One Thing
Vvardenfell trusts you with a paper map, vague directions, and enough freedom to become gloriously lost on your own terms.
OpenMW is a free, modern 64-bit open-source engine reimplementation of The Elder Scrolls III: Morrowind. Built from scratch in C++ using OpenSceneGraph, OpenMW provides native widescreen rendering, modern physics, extended draw distance, full gamepad support, native macOS/Linux/Steam Deck compatibility, and an advanced Lua scripting engine without original engine memory crashes.
Requires original Morrowind Game of the Year data files (Morrowind.esm, Tribunal, Bloodmoon).
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Vouched for by established community members, not yet PlayBound tested.

Full multiplayer co-op and persistent server synchronization for Morrowind built on OpenMW.
RPGAdventureSandboxMultiplayer

Original 2002 Bethesda Gamebryo executable for Morrowind Code Patch (MCP) and MGE XE purists.
RPGAdventureSandboxClassic
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