
Rocket jumps, railgun duels, and nothing between you and the arena.
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OpenArena is a free fps game released under Open Source (GPL-2.0) · assets under CC/GPL. It runs on Windows, macOS, Linux, needs about 405 MB of disk space, and requires no account, payment or trial. On a computer, the fastest route is the PlayBound Launcher. On a phone or tablet, use the official store or site instead.
Choose how to install
Install with PlayBound or download from the official source without the launcher.
Install through PlayBound, which pulls the 0.8.8 archive from the project's SourceForge mirror and checks it against the published MD5.
Nothing else is needed. OpenArena is a complete game — it does not read any files from Quake III.
Raise com_maxfps before your first match. The default is conservative and the movement feels markedly different once it is uncapped.
Use the in-game server browser rather than starting a local match; the populated servers are where the game actually lives.
Linux
Mark the binary executable if your file manager has not done it for you.
chmod +x openarena.x86_64Minimum
Any 64-bit Windows, macOS or Linux · 1 GHz CPU · 512 MB RAM · OpenGL 1.2 · 700 MB storage
Recommended
Dual-core CPU · 2 GB RAM · Any dedicated or integrated GPU · 1 GB storage · 60+ Hz display
Completely. The engine is GPL and every asset was created by the community to be freely licensed, so there is nothing to buy, no account to make and no store. You do not need to own Quake III or any other game.
No. OpenArena reuses id Software's open-sourced engine but ships its own maps, weapons, models and sounds. It is a complete standalone game.
Yes, though modestly. We counted 70 listed servers with 221 players across them when this entry was last checked, concentrated in Europe and North America. Expect populated deathmatch and CTF in the evenings rather than instant matchmaking.
Development on the stable branch stopped after 0.8.8. The game was finished by then, and community work since has gone into maps and the experimental OpenArena eXpanded branch rather than new official releases.
Almost certainly. The engine dates from 1999, so integrated graphics will hold well over a hundred frames per second. The only real requirement is about 700 MB of disk space.
Yes to both. Bots fill any arena for offline practice, and LAN play needs no internet connection and no accounts, which makes it a reliable choice for a room full of machines.
No, despite both being in this catalog. That is a 1994 Bethesda RPG; this is a multiplayer arena shooter. They share nothing but the word.
Yes. OpenArena supports up to 16 players. You can join a public community server from the PlayBound server browser, have PlayBound start a dedicated server for your group, and host a game on your own PC. PlayBound Connect handles the setup: start a party with your friends, pick how you want to play, and everyone launches into the same game from the PlayBound launcher, with the dedicated server started for you if you choose one. It also supports LAN play. There is no subscription and no paid multiplayer tier.