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OpenTTD video preview
200 MB
overviewmediaeditionsinstallcontrolsserversmodsguidesachievementsnewsdiscussionreviews

Last updated November 4, 2026

Simulation
Strategy

OpenTTD

Build a transport empire, one rail at a time.

Choose an editionStart Party
98 playing now
Choose an editionStart Party

Releases

GitHub Release10/31/2026

16.0-RC1

### 16.0-RC1 (2026-10-31) - Change: Update OpenTTD TTF fonts to v0.9 (#16106) - Fix #16114: Inconsistent rail station coverage area hightlight behaviour (#16117) - Fix: Uncommanded movement step after an end of line reverse could lead to path reservation problems or train crashes (#16112) - Fix: Make autoroad hotspot even (#16101)

GitHub Release10/24/2026

16.0-beta5

### 16.0-beta5 (2026-10-24) - Add: [Script] API for managing depots (#16080) - Add: [NewGRF] Variables to access town production and transport by cargo ID (#15195) - Change: Use full language isocode when searching fonts on all platforms (#16079) - Change: Extend Guru X2 helicopter life (#16068) - Change: [NewGRF] Implement airport tile 0xFF clearance check (#16058) - Change: [NewGRF] Improve logging of unhandled variables (#16046) - Change: Add FontCache debug output to help diagnose missing glyphs (#16043) - Change: Redesign industry/cargo chain window, with small-mode and navigati

GitHub Release9/20/2026

16.0-beta4

### 16.0-beta4 (2026-09-20) - Fix #16018: Don't desync when terraforming (#16021)

GitHub Release9/19/2026

16.0-beta3

### 16.0-beta3 (2026-09-19) - Feature: Double-ended ships (#16002) - Feature: [Script] AI API to remove rail depot (#15933) - Feature: Create new folders from the save dialog (#15730) - Feature: Screensaver Mode (#15350) - Add: Use LibSoxr for high quality sample-rate conversion (#15924) - Add: Allow placing/erasing rough terrain in scenario editor (#15624) - Add: Show train length in reworked vehicle info panel (#15389) - Add: [NewGRF] Number of nearby stations for towns (#15200) - Add: [NewGRF] Town additional information (#15198) - Add: [NewGRF] Nearby tile info for towns (#1519

GitHub Release7/12/2026

16.0-beta2

### 16.0-beta2 (2026-07-12) - Feature: Allow bridges over depots (#15836) - Feature: Increase maximum number of vehicles per type to 10,000 (#15810) - Feature: Add and remove whole classes to picker collections (#15808) - Feature: Station list can be filtered by name (#15772) - Change: Use "bridge ... too low" message for bridgeable objects (#15838) - Fix: Use meaningful tooltips for graph range toggle buttons (#15842) - Fix #15826: Exclude allow any/all options for AI companies (#15834) - Fix #7992: Fix for catenary road and tram catenary sprites not being drawn on bridges (#15811)