
One penguin, a frozen kingdom, and platforming with no price tag.
The SuperTux Team is pleased to announce the stable release of version 0.7.0! You may wonder what took us so long to develop another release. Over the past couple of years, we've made dozens of changes and improvements to the game, bringing it to a much more polished state. As such, this is likely one of the biggest releases since Milestone 2! Despite that, SuperTux remains the trusted run'n'jump game as you know well... but with this update, it should bring it into a much more finishable state moving forward. Here are some of the most notable changes since the previous release: - Brand n
Thank you to everyone who played the first beta! We squashed a lot of the reported issues and touched up many existing features, and we hope you enjoy and test this release just like the last. Some notable changes (but not all) from the last beta include: - Multiplayer improvements - Editor testing cursor position - Fixes issues with relative paths - Fix occasional use after free with editor - Fix numerous crashes - oldbomb fuse ~5s -> ~2s - canvas performance improvements - Goldbomb no longer drops coins when not glinted - Fix worldmap secrets not working - granito: ignore itse
The SuperTux Team is ecstatic to announce the beta release of v0.7.0. This is perhaps one of the largest facelifts to the base game since the introduction of Milestone 2! It features completely redone worlds, new artwork, new music; all from the ground up. As such, it may feel entirely different from the previous game, but the overall premise remains true to its roots. It is a bit difficult to cram it all in one snippet over the years of this release's development; so we'll try to keep it brief. Changes: - A complete overhaul of World 1 (Thanks to @Rusty-Box) - A complete overhaul of
The SuperTux team is excited to announce the release of SuperTux 0.6.3 after approximately 1.5 years of development. This release introduces many new features; perhaps the most new features in a long time! Some of the most significant changes include: - WASM compilation! SuperTux nightlies can now be played directly in the browser (thanks to Semphris) - Added swimming (thanks to Daniel and Zwatotem) - Added walljumping (thanks to Daniel) - Autotiles (thanks to Semphris) - Updated animations (thanks to Alzter, Daniel and RustyBox) - Refreshed many contrib worldmaps (thanks to Servalot