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SuperTux video preview
250 MB
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Last updated October 25, 2026

Platformer
Arcade

SuperTux

One penguin, a frozen kingdom, and platforming with no price tag.

0 playing now

That One Thing

Why SuperTux sticks with us

Sliding across frictionless ice at full speed, bouncing off a snowball enemy, and clearing a bottomless spike pit with zero traction.

About SuperTux

SuperTux is a free and open-source 2D platformer inspired heavily by classic games like Super Mario Bros. Rather than simply copying Nintendo's characters or levels, the project builds its own world around Tux, the Linux penguin, who has become one of open-source gaming's most recognizable mascots.

The premise is delightfully straightforward. Tux's girlfriend, Penny, has been kidnapped by the villain Nolok, and it's up to Tux to travel across a series of colorful environments, defeat enemies, collect power-ups, uncover secrets, and ultimately rescue her.

The familiar platforming foundation is immediately recognizable. Tux runs and jumps through side-scrolling levels, stomps enemies, navigates hazards, collects coins and power-ups, and searches for hidden areas. But SuperTux has developed enough of its own mechanics and personality that it doesn't feel like merely a free Mario substitute.

Power-ups give Tux different abilities, while level design gradually introduces more complicated platforming challenges, environmental hazards, enemies, and puzzles. Later stages can become considerably more demanding than the cheerful presentation initially suggests.

One of the game's biggest strengths is its level design. SuperTux includes a substantial collection of handcrafted stages across multiple worlds, with different environments and increasingly difficult challenges. Exploration is encouraged through hidden areas and collectibles, giving players reasons to revisit levels rather than simply rushing toward the exit.

The project also has a built-in level editor, which is particularly fitting for an open-source game. Players can create and share their own levels, expanding the experience beyond the content included with the game itself. That community-driven approach has helped SuperTux remain more than a historical curiosity.

Its presentation is also part of the charm. The colorful 2D artwork, cheerful soundtrack, cartoon enemies, and unmistakably Linux-flavored personality give it an identity that is simultaneously nostalgic and completely its own. It feels like the sort of game that could have come from a small independent studio rather than an open-source project.

And that's ultimately what makes SuperTux interesting to us. It represents a period when open-source software communities weren't just building operating systems and productivity tools—they were also creating their own games, characters, engines, artwork, and worlds.

SuperTux is still free, open source, and readily available, making it an easy recommendation for anyone who wants a straightforward platformer without worrying about monetization or locked content.

Why we picked it

We picked SuperTux because there's something genuinely lovable about a community deciding, "Let's make our own Mario game," and then actually sticking with it for years. It's nostalgic without being a carbon copy, charming without being shallow, and completely free. It's a little piece of open-source gaming history that remains fun on its own merits.

Who it's for

Great if you want

  • +Classic 2D platforming without buying a Nintendo console
  • +Building your own levels with a proper built-in editor
  • +Very low-spec hardware — a 150 MB install
  • +Short sessions and pick-up-and-play
  • +Younger players, with straightforward and friendly design

Look elsewhere if

  • −You expect frame-perfect Nintendo jump physics
  • −You want Mario's relentless level-design inventiveness
  • −You want multiplayer, since this is single-player
  • −You want modern visual production values

Features

Singleplayer
Level Editor
Family Friendly
Controller Support

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System Requirements

Minimum

1 GHz CPU · 512 MB RAM · Any GPU · 300 MB storage

Recommended

Any modern machine

Frequently asked questions about SuperTux

Is SuperTux free?

Yes, entirely. SuperTux is open-source under GPL-3.0 with no purchases or advertising.

Is SuperTux like Super Mario Bros.?

Very much so by design — running, jumping, stomping enemies, power-ups and a world map. Jump physics are close but not identical, so expect a short adjustment period if you have extensive Mario experience.

Does SuperTux have a level editor?

Yes, a complete built-in editor, which has produced an active community of level designers. It is the closest free equivalent to Super Mario Maker on a computer.

How long is SuperTux?

Two full worlds of levels ship with the game, plus a substantial library of community add-on levels — several hours for the base campaign and considerably more with community content.

Is SuperTux suitable for children?

Yes. It is bright, friendly, has no violence beyond cartoon enemy-stomping, requires no account, has no purchases and no online interaction with strangers.

Does SuperTux have multiplayer?

No. SuperTux is a single-player game, so there is no multiplayer mode to join or host.

Similar to

Super Mario Bros. →Super Mario World →CelesteSuper Mario Maker

Compare and decide

  • Free Alternatives to Super Mario Bros. →
  • Free Alternatives to Mega Man →

More Like This

S

Developer

SuperTux Team

Platforming with a penguin since 2003.

Released2003
LicenseOpen Source (GPL-3.0)
PlatformsWindows, macOS, Linux
Download size250 MB
LaunchInstall
Steam DeckCompatible
Official website →

Tags

2DFamily FriendlyLevel Editor
Classic

Featured in

Games Under 500MBRetro Arcade Classics

SuperTux controls

Native controller support

This game natively supports a controller — no setup needed.

Default bindings for every input method SuperTux supports. These are the game's own defaults — anything you have remapped will differ.

Mouse & keyboard

Default keyboard and mouse bindings.

Movement — Mouse & keyboard
ActionDefault input
Move / crouchArrow keys
JumpSpace
Combat — Mouse & keyboard
ActionDefault input
Action / run / fireLeft Ctrl
Interface — Mouse & keyboard
ActionDefault input
PauseEsc

Verified against the game by PlayBound.

Controller

Default gamepad layout, using the standard face-button names.

Movement — Controller
ActionDefault input
Move / crouchD-pad / Left Stick
JumpA / Cross
Combat — Controller
ActionDefault input
Action / run / fireX / Square
Interface — Controller
ActionDefault input
PauseStart / Options

Verified against the game by PlayBound.

Community

Official Discord

Talk directly with the SuperTux community.

Join Official Discord ↗

PlayBound Discord

Chat with PlayBound players in #supertux.

Join #supertux ↗

Solved this in Discord? Post the fix here so the next player can find it.

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