
Strict vanilla-compatible speedrunning engine with demo recording.
FPS / Shooter · 2001 · ~95 MB · Open Source (BSD-3-Clause)
That One Thing
It provides an entirely free world of monsters, weapons and levels that can power decades of Doom community creativity.
For competitive speedrunners and classic purists. DSDA-Doom provides cycle-accurate Doom compatibility, advanced demo analysis tools, and strict vanilla physics.
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Minimum Requirements
Dual-core CPU · 1 GB RAM · OpenGL 3.3 GPU · 200 MB storage
Recommended Requirements
Quad-core CPU · 4 GB RAM · Dedicated Vulkan / OpenGL GPU · 500 MB storage
Installed and played end to end by the PlayBound team.

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